![]() Click Add Component and select Camera.įor the camera to be in a top-down view, you need to place it above the player. To create a camera, go to the Components panel. In the Content Browser, double-click on BP_Player to open it in the Blueprint editor. You will create a camera that looks down towards the player. Attaching a CameraĪ camera is the player’s method of looking into the world. ![]() ![]() ![]() However, you will be implementing your own system of movement so the Pawn class is sufficient. It even includes a movement component by default. Note: The Character class would also work.
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